There are lots of reasons to look at, but first let's define what we're talking about.
There is a common perception that all learning should be serious and solemn in nature. If one is having fun and there is laughter, then it is not really learning.
This is a misconception: It is possible to learn a language as well as enjoy oneself at the same time. One of the best ways of doing this is through GAMES.
The main focus of using games in the classroom is to help students learn and have fun. It is of utmost importance that before playing, the rules of the games are clearly explained and well understood by the students.
Games help and encourage many learners to sustain their interest and work. They help the teacher create contexts in which the language is useful and meaningful.
This need for meaningfulness in language learning has been accepted for some years: if they are amused, angered, intrigued or surprised the content is clearly meaningful to them, thus the meaning of the language they listen to, read, speak and write will be more vividly experienced and, therefore, better remembered.
Types of games: You may change rules to turn a Competitive Game into a Cooperative one.
Value the process of participation and collaboration rather than winning.
ADAPTABILITY: games are easily adjusted for age, level and interests. They utilize all four skills and require minimum preparation.
Some teachers encounter problems like students not paying attention in class or lack of motivation in learning, so they need to make lessons more interesting.
REPETITION is an important part in learning and using games makes it fun instead of boring. Using games in vocabulary lessons would help the students remember the words easily, as opposed to just teaching vocabulary through lectures.
Let’s put games into practice!
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